Viseme Reference

Oculus Lipsync maps human speech to a set of mouth shapes, called “visemes”, which are a visual analog to phonemes. Each viseme depicts the mouth shape for a specific set of phonemes. Over time these visemes are interpolated to simulate natural mouth motion. Below we give the reference images we used to create our own demo shapes. For each row we give the viseme name, example phonemes that map to that viseme, example words, and images showing both mild and emphasized production of that viseme. We hope that you will find these useful in creating your own models. For more information on these 15 visemes and how they were selected, please read the following documentation: Viseme MPEG-4 Standard

Reference Images

You can click each image to view in larger size. Only a subset of phonemes are shown for each viseme.

Viseme Name Phonemes Examples Mild Production Emphasized Production 3/4 Rotation
sil
neutral
(none - silence)
None
PP
p, b, m
put, bat, mat
FF
f, v
fat, vat
TH
th
think, that
DD
t, d
tip, doll
kk
k, g
call, gas
CH
tS, dZ, S
chair, join, she
SS
s, z
sir, zeal
nn
n, l
lot, not
RR
r
red
aa
A:
car
E
e
bed
I
ih
tip
O
oh
toe
U
ou
book

This document is a reproduction of the official Meta Developer Documentation in response to the notice that it may be removed from their site soon. This document is very important to VRChat avatar development so I thought it prudent to create this backup here.